using UnityEngine; using UnityEngine.SceneManagement; public class InstructionController : MonoBehaviour { [Header("Scene Settings")] public string nextSceneName = "NeutralScene"; public void StartNeutralPhase() { Debug.Log("[InstructionController] Button clicked. Starting Neutral phase."); if (ExperimentManager.Instance != null) { ExperimentManager.Instance.SetPhase("Neutral"); } else { Debug.LogWarning("[InstructionController] ExperimentManager not found! Start from InitialScene."); } SceneManager.LoadScene(nextSceneName); } }